local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
main_id = 72100
L0_1 = {}
L1_1 = 7210001
L2_1 = 7210002
L3_1 = 7210007
L4_1 = 7210003
L5_1 = 7210008
L6_1 = 7210012
L7_1 = 7210004
L8_1 = 7210009
L9_1 = 7210013
L10_1 = 7210010
L11_1 = 7210005
L12_1 = 7210014
L13_1 = 7210006
L14_1 = 7210015
L15_1 = 7210011
L16_1 = 7210016
L17_1 = 7210017
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210012"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210013"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210004"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q3_72008_8"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7210002"] = L1_1
L1_1 = {}
L0_1["7210003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210004"] = L1_1
L1_1 = {}
L0_1["7210005"] = L1_1
L1_1 = {}
L0_1["7210006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210007"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210008"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1005
L4_1.alias = "Paimon"
L4_1.script = "Actor/Quest/Q352/Paimon"
L4_1.pos = "Q3_72100_0"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7210009"] = L1_1
L1_1 = {}
L0_1["7210010"] = L1_1
L1_1 = {}
L0_1["7210011"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210012"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210013"] = L1_1
L1_1 = {}
L0_1["7210014"] = L1_1
L1_1 = {}
L0_1["7210015"] = L1_1
L1_1 = {}
L0_1["7210016"] = L1_1
L1_1 = {}
L0_1["7210017"] = L1_1
quest_data = L0_1
